Keys and a Keyhole

In order to score points in this challenge, the robot must pick up a key, place it in the lock, and attempt to turn it. The robot will have to try each key until it finds the right one.

  • 5 pts. for every key the robot tries
  • 15 pts. for finding the correct key
  • The robot may also try the remaining keys after finding the right one, in order to score extra points
  • The robot can only try each key once

Image attached to challenge
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Design a First LEGO League Robot mission model!

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