Bricks Out!
This is my Lego interpretation of the classic Breakout arcade game.
The challenge was to "program" it using only LEGO behaviours (most of them are hidden under the ground).
I am also using a few invisible colliders with tags to filter some collision events with touch behaviours.
Note: since I am only using LEGO behaviours for the gameplay, there are some side effects such as the ball acting weird, spinning around itself and even blocking the platform. I could have written custom scripts to get a better gameplay but I wanted to see how far we can get with LEGO behaviours.
Please link to your game here
https://play.unity.com/mg/lego/bricks-out
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