Magic Missile
The Magic Missile is the first attack spell any D&D player will cast with their wizard.
This set is similar to the miniatures with which D&D is played, the player rolls a three with his die.
The tile shows the characteristics of the spell:
Magic Missile
1 evocation
Casting Time: 1 action
Range: 120 feet
Target: A creature of your choice that you can see within range
Components: V S
Duration: Instantaneous
Classes: Sorcerer, Wizard
You create three glowing darts of magical force. Each dart hits a creature of your choice that you
can see within range. A dart deals 1d4 + 1 force damage to its target. The darts all strike
simultaneously, and you can direct them to hit one creature or several.
At Higher Levels: When you cast this spell using a spell slot of 2nd level or higher, the spell creates
one more dart for each slot above 1st.
Please be aware of the special D&D Content Terms communicated in the challenge brief. You must agree to these Terms as well as the LEGO Ideas Terms of Service in order to participate.
I agree to the D&D Content Terms , I agree to the LEGO Ideas Terms of Service
Sign in to comment
You'll need to sign in to an account to post a comment.
Join the conversation