Grand Prize
ORIGINAL: Terminal Velocity
An endless synthwave runner with heavy vibes. Driving in a dreamy haze of lights and stars, how far can you go?
There weren't additional scripting used for this game. However, an edit was made to the Shoot Behavior Script to uncap the max projectile velocity and I relied a lot on the Animation Component to drive Behavior Brick values so that it gradually accelerates, as well as to animate UI elements.
The core game mechanics are mostly powered using Behavior Bricks due to my sheer ineptitude at scripting lol. The day/night cycle for example, consists of a Directional Light (set as the Sun Source of the Procedural Skybox) parented to a Rotate Brick.
Side note: The obstacles are Duplo 2x4 bricks because regular 2x4 bricks were too small.
Music by | e s c p | https://escp-music.bandcamp.com/
Please link to your game here
https://play.unity.com/mg/lego/terminal-velocity
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